When we downloaded the application on to our iPhones, we both
assumed that it was going to be some boring, educational game that, to
be honest, would be a waste of our time. It wasn't until after we
started playing around with the games that we actually realized how cool
this could be. We'd both never seen locational games before, so we were
really intrigued and excited to start. The only thing that hindered our
experience was definitely the weather. Walking through campus in 9
degree weather with snow coming down on you, really doesn't compare to
sitting by the TV in the warmth of your home playing Xbox with friends.
The library quest game was factual and definitely more interactive than
just sitting in a classroom learning all these facts. We still found it
to be somewhat pointless though. Walking from floor to floor of College
Library got old after the first few minutes. We learned different facts
about College Library and the history of it along with other nearby
buildings. The best part about playing a game is the addictive feeling
you get while playing it- it's almost like you can't stop. This feeling
was definitely not felt while playing the library quest game.
Another interesting thing that we came across was the need for
distractions. Usually, you use a game as a distraction from homework or
just life in general, where we felt we needed a distraction FROM the
game. We kept stopping to text our friends, look at our most recent
Facebook notification, and even stopped to print out homework for
another class in the middle of it all. We both agree that the game
involves a really cool and unique concept, but probably won't do too
well in the grand-scheme of gaming.
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